BTH

Thumbnail Images

Production Paperwork

Horizontal thumbnail template

Vertical thumbnail template

Instructions

Thumbnail images will be used in displays online (Vimeo, YouTube, etc). Since some websites use horizontal thumbnails (1920×1080) and some use vertical thumbnails (1200×1600), you will deliver one of each.

Do:

  • Save a flattened JPG file (maximum file size 2MB) and a layered PSD file (also deliver any custom fonts used).
  • Keep all of your layers inside the appropriate folders, so that everything remains well-organized when you deliver the final Photoshop file. Make sure all of your layers have appropriate names, so that someone else could make sense of what each layer is.

Do Not:

  • Do not adjust the dimensions or resolution of the file. It’s set up to meet the specs needed for online viewing.
  • Note these online content restrictions for the thumbnails:
    • No nudity or sexually provocative content
    • No hate speech
    • No violence
    • No harmful or dangerous content

Additional Photography Request

Production Paperwork

Instructions

This form should be used by Producers to make a request for additional photography outside of the regularly scheduled shooting days on the crew grid. Since additional photography involves time and resources, requests will not be approved automatically. Approvals will only be granted if the time and resources are available and if students make a compelling case for why the footage cannot be shot during regular principal photography.

Indicate on the form the type of additional photography that is being requested:

  • ESTABLISHING SHOTS OR B-ROLL
    Check this box if the request is for 2nd Unit shots that cannot easily be scheduled during regular principal photography. Typically these would be for shots that need to be shot at a discrete location without the involvement of principal actors, such as establishing shots at an inconveniently place location or B-roll of events that are occurring outside the regular production window.
  • VFX PLATES OR ELEMENTS
    Check this box if the request is for background plates or other photographic elements that are needed to complete visual effects shots.
  • PLAYBACK CONTENT FOR SCREENS
    Check this box if the request is for video content that would need to be shot in advance of regular principal photography in order to be played back during production.
  • PICK-UPS
    Check this box if the request is for pick-up photography. Only BTH and MTH shows may request pick-ups and the need for pick-ups will be determined with the directing and editing faculty during picture editing.
  • RESHOOTS
    Check this box if the request is for the reshooting of a scene where circumstances beyond the students’ control resulted in footage becoming unusable. Typically, trying to solve the problem through editorial fixes will need to be explored before a reshoot is approved.
  • OTHER
    Check this box if the request is for something different than the above examples, and provide a brief description of the type of additional photography that’s being requested.

Requests for additional photography must also include the following information:

  • the exact nature of the subject content to be shot;
  • the reason why it cannot be shot with the first unit crew during principal photography;
  • the date, times, and location of the proposed shoot;
  • a summary of the equipment plan for the shoot, including any requests for school equipment;
  • the crew required for the proposed shoot, including names and signatures (you’ll need to determine how many crew members you need and you’ll need to recruit them).
  • any additional supporting documentation can also be attached as needed.

Finally, collect the signatures at the bottom in the prescribed sequence, starting with the director’s prep faculty, followed by the Area Heads and the the Associate Dean. Leave adequate time to collect these signatures and be prepared to make adjustments to the request if any faculty members raise concerns that need to be addressed.

BTH Specs

SinglesDoublesAnimation

Writing specs

Page count:7 pages
Quantity of locations:No restrictions — but be mindful that no more than 3 filming locations will typically be approved during production, to avoid company moves during the pandemic
Quantity of characters:No restrictions
Children:Yes
Animals:Yes
Weapons:Yes
Sexual intimacy:Yes – but an intimacy coordinator may be required for certain scenes
COVID restrictions:No blanket restrictions on writing, but be mindful of tips for writing during a pandemic and a COVID script breakdown will be required on an early draft to anticipate safety concerns.

Production specs

Locations per day:1 location
Distance to location:May shoot outside of the studio zone with approval of a distant location request.
Shooting days:3 days with full crew or 4 days with reduced crew
Pick-up days:May make a pick-up photography request for one half-day of additional shooting
Length of workday:12 hours, plus an hour for lunch
Call time restrictions:No time restrictions, except for allowing 10-hour turnaround
Night shoots:No
FIST agreement:Yes
COVID protocols:Yes

Data allocation

Final page count:7 pages
Shooting days:3 days (shows with full crew)
4 days (shows with reduced crew)
Pages per day:2 3/8 pages (full crew)
1 6/8 pages (reduced crew)
Shooting ratio:20:1
Data rate:2.6 GB/minute
Max. data per page:52 GB
Max. data per day:121 GB (full crew)
91 GB (reduced crew)
Max. dailies length:47 minutes (full crew)
35 minutes (reduced crew)

Capture settings

Frame rate:24.000 fps
Record file format:ProRes 4444 HQ
Resolution:2K (2048×1080)
Video codec:ProRes 4444 HQ
Baked-in settings:All image settings (Rec. 709 / SDR)
Mode:IPP2
Output color space:Rec. 709
Output tone map:Medium Contrast
Highlight roll-off:Medium

Picture Edit specs

Pic edit location:Post Hall
Pic edit software:Premiere Pro
Pic edit days:11 days
Max. story content:7:30
Max. credits:1:08
Max. TRT:8:38

Sound specs

Sound edit location:Post Hall
Sound software:ProTools
Sound design days:11 days
Sound mix days:0.5 days

Visual Effects specs

VFX software:Variable
VFX days:Variable

Coloring specs

Coloring software:DaVinci Resolve
Coloring days:2 days

Writing specs

Page count:12 pages
Quantity of locations:No restrictions — but be mindful that no more than 6 filming locations will typically be approved during production, to avoid company moves during the pandemic
Quantity of characters:No restrictions
Children:Yes
Animals:Yes
Weapons:Yes
Sexual intimacy:Yes – but an intimacy coordinator may be required for certain scenes
COVID restrictions:No blanket restrictions on writing, but be mindful of tips for writing during a pandemic and a COVID script breakdown will be required on an early draft to anticipate safety concerns.

Production specs

Locations per day:1 location
Distance to location:May shoot outside of the studio zone with approval of a distant location request.
Shooting days:6 days with full crew or 8 days with reduced crew
Pick-up days:May make a pick-up photography request for one half-day of additional shooting
Length of workday:12 hours, plus an hour for lunch
Call time restrictions:No time restrictions, except for allowing 10-hour turnaround
Night shoots:No
FIST agreement:Yes
COVID protocols:Yes

Data allocation

Final page count:12 pages
Shooting days:6 days (shows with full crew)
8 days (shows with reduced crew)
Pages per day:2 pages (full crew)
1 4/8 pages (reduced crew)
Shooting ratio:20:1
Data rate:2.4 GB/minute
Max. data per page:48 GB
Max. data per day:96 GB (full crew)
72 GB (reduced crew)
Max. dailies length:40 minutes (full crew)
30 minutes (reduced crew)

Capture settings

Frame rate:24.000 fps
Record file format:ProRes 4444 HQ
Resolution:2K (2048×1080)
Video codec:ProRes 4444 HQ
Baked-in settings:All image settings (Rec. 709 / SDR)
Mode:IPP2
Output color space:Rec. 709
Output tone map:Medium Contrast
Highlight roll-off:Medium

Picture Edit specs

Pic edit location:Post Hall
Pic edit software:Premiere Pro
Pic edit days:14 days
Max. story content:12:30
Max. credits:1:08
Max. TRT:13:38

Sound specs

Sound edit location:Post Hall
Sound software:ProTools
Sound design days:11 days
Sound mix days:1 day

Visual Effects specs

VFX software:Variable
VFX days:Variable

Coloring specs

Coloring software:DaVinci Resolve
Coloring days:2 days

Project Specs

Page count:1.5 pages
Previz duration:72 seconds
Max. number of assets:12 assets per artist
Max. number of characters:3 character
Max. number of shots:24 shots
Max. seconds of motion:90 seconds
Final content duration:90 seconds
Credits duration:68 seconds
Final TRT:158 seconds

Sound specs

Sound software:ProTools
Sound design days:11 days
Sound mix days:0.5 day

Coloring specs

Coloring software:DaVinci Resolve
Coloring days:2 days

DVD Wrap Template

Instructions

This is the official DVD wrap template to be used in the creation of marketing materials for FSUFILM productions. Use it as your foundation for making something beautiful and compelling!

Do:

  • Make sure to install the Steel Tongs font on your computer before starting work on the wrap. This is the font for the credit block.
  • Keep all of your layers inside the appropriate folders, so that everything remains well-organized when you deliver the final Photoshop file. Make sure all of your layers have appropriate names, so that someone else could make sense of what each layer is.
  • Take your artwork all the way to the edge of the frame. The red guide is where the wrap will be cut after printing. Keep any essential elements within the green guide, in case they are trimmed during printing. Be sure to hide the guide layer before exporting the finished wrap.
  • Adjust the color of the credits, logos, and copyright to best fit the aesthetic of your wrap concept. Be particularly mindful of the legibility of the credit block, as it can quickly become hard to read if the background is busy or if there’s not enough tonal separation between the credits and the background.

Do Not:

  • Do not adjust the dimensions or resolution of the file. It’s set up to meet the specs needed for printing.
  • Do not reposition or resize the FSU seal or FSUFILM logos.

DVD Disc Template

Instructions

This is the official DVD disc art template to be used in the creation of marketing materials for FSUFILM productions. Use it as your foundation for making something beautiful and compelling!

Do:

  • Keep all of your layers inside the appropriate folders, so that everything remains well-organized when you deliver the final Photoshop file. Make sure all of your layers have appropriate names, so that someone else could make sense of what each layer is.
  • Take your artwork all the way to the edge of the frame. The red guide is where the art will be cut. Keep any essential elements within the green guide, in case they are trimmed. Be sure to hide the guide layer before exporting the finished art.
  • Adjust the color of the elements to best fit the aesthetic of your disc art concept. Be mindful of the legibility of any text, as it can quickly become hard to read if the background is busy or if there’s not enough tonal separation between the text and the background.

Do Not:

  • Do not adjust the dimensions or resolution of the file. It’s set up to meet the specs needed for printing.
  • Do not reposition or resize the copyright, FSU seal, or FSUFILM logo.

Steel Tongs Font

Instructions

Steel Tongs is the font to be used for the credit block on FSUFILM marketing materials, such as posters and DVD wraps. You’ll need to download the zip file (above) and install the font on your computer before starting work on a poster or DVD wrap, otherwise the credit block will not display correctly.

Steel Tongs works by displaying certain keystrokes as credit titles or logos. All uppercase letters, numerals, and basic punctuation symbols (periods, commas, quotes, dashes, ampersands) will display as normal. Lowercase letters, other punctuation symbols, and ALT key codes, however, are translated into different graphical elements of a credit block, as shown below.

Lowercase

aWRITTEN BY
bCASTING BY
cMUSIC BY
dCOSTUME DESIGNER
eEDITED BY
fPRODUCTION DESIGNER
gDIRECTOR OF PHOTOGRAPHY
hLINE PRODUCER
iCO-PRODUCED BY
jPRODUCED BY
kDIRECTED BY
lCO-DIRECTED BY
mSTORY BY
nBASED ON THE NOVEL BY
oSCREENPLAY BY
pEXECUTIVE PRODUCER
qCO-EXECUTIVE PRODUCER
rGUEST DIRECTOR
sSPECIAL EFFECTS BY
tVISUAL EFFECTS BY
u3D VISUAL EFFECTS
vASSISTANT DIRECTOR
wART DIRECTOR
xCO-EXECUTIVE PRODUCER(S)
yCREATURES DESIGNED BY
zCREATURES DESIGNER AND SUPERVISOR

Symbols

{ANIMATION PRODUCTION
|SOUND EFFECTS SUPERVISOR
}BASED ON THE CHARACTERS CREATED BY
~DIRECTOR OF GRAPHICS
\ANIMATION DIRECTOR
^WITH MUSIC FROM
_ORIGINAL MUSIC BY
£SPECIAL APPEARANCE BY
#MAKE UP ARTIST
$STUNT/FIGHT COORDINATOR
%A*
*A FILM BY*
+IN ASSOCIATION WITH
[SCREENWRITER
] KEY ANIMATION SUPERVISOR
<TECHNICAL ADVISOR
>TECHNICAL SUPERVISOR
?ASSISTANT TO CHIEF ANIMATOR
@CINEMATOGRAPHY BY
!CUSTOM LAYOUT BY
(WRITTEN AND DIRECTED BY
)ASSOCIATE PRODUCER
:PRESENTS*
;PRESENTS A*
/AND*
=PRESENTS AN*

ALT key codes

The following characters need to be accessed by holding down the ALT key while typing the character code number — e.g., hold the ALT key and type 0131, then let the ALT key go and “MECHANICAL DESIGN” will appear.

ALT+0131MECHANICAL DESIGN
ALT+0132ASSOCIATE PRODUCERS
ALT+0133PLANNING AND ORIGINAL CONCEPT BY
ALT+0134PLANNING AND COOPERATION
ALT+0135DIRECTOR OF VISUAL CONCEPT
ALT+0136COLOUR DESIGNER
ALT+0137COLOR DESIGNER
ALT+0138AN*
ALT+0139PRODUCTION*
ALT+0140FILM*
ALT+0142ASSOCIATES*
ALT+01643D CGI BY
ALT+0165ORIGINAL CONCEPT BY 
ALT+0166MATTE ARTIST
ALT+0167SPECIAL MAKE-UP
ALT+0168IN ASSOCIATION WITH*
ALT+0170MEDICAL CONSULTANT
ALT+0171MEDICAL ADVISOR
ALT+0172IN ASSOCIATION WITH**
ALT+0177MILITARY CONSULTANT
ALT+0178MILITARY ADVISOR
ALT+0179WEAPONS CONSULTANT
ALT+0180WEAPONS ADVISOR
ALT+0181VEHICLE DESIGN
ALT+0182WEAPON DESIGN
ALT+0183PROSTHETIC DESIGN
ALT+0184PROSTHESIS DESIGN
ALT+0185MOTION CAPTURE
ALT+0186STORYBOARDING
ALT+0187FILM EDITING BY
ALT+0188DIALOG COACH
ALT+0189DIALOGUE COACH
ALT+0154A**
ALT+0155AND**
ALT+0156FILM**
ALT+0158A FILM BY**
ALT+0159PRESENTS AN**
ALT+0161PRESENTS A**
ALT+0162PRESENTS**
ALT+0176ASSOCIATES**
ALT+0190AN**
ALT+0191PRODUCTION**

* UPPER line
** LOWER line

Useful logos

ALT+0149DVD LOGO
ALT+0150DOLBY LOGO
ALT+0151DOLBY DIGITAL
ALT+0152CLOSED CAPTION LOGO
ALT+0173CLOSED CAPTION LOGO & TEXT
ALT+0192THX LOGO
ALT+0193DTS DIGITAL SURROUND
ALT+0194DTS LOGO
ALT+0195PAL
ALT+0196NTSC
ALT+0197 thru ALT+0209Various Mono/Stereo indicator icons

Poster Template

Instructions

This is the official poster template to be used in the creation of marketing materials for FSUFILM productions. Use it as your foundation for making something beautiful and compelling!

Do:

  • Make sure to install the Steel Tongs font on your computer before starting work on the poster. This is the font for the credit block.
  • Keep all of your layers inside the appropriate folders, so that everything remains well-organized when you deliver the final Photoshop file. Make sure all of your layers have appropriate names, so that someone else could make sense of what each layer is.
  • Take your artwork all the way to the edge of the frame, but keep any essential elements at least a quarter-inch from the edge, in case they are trimmed during printing.
  • Adjust the color of the credits, logos, and copyright to best fit the aesthetic of your poster concept. Be particularly mindful of the legibility of the credit block, as it can quickly become hard to read if the background is busy or if there’s not enough tonal separation between the credits and the background.

Don’t:

  • Do not adjust the dimensions or resolution of the file. It’s set up to meet the specs needed for printing.
  • Do not reposition or resize the logos or copyright.

Soundsnap License

Production Paperwork

INSTRUCTIONS

The College of Motion Picture Arts pays an annual fee to Soundsnap for the licenses to the sound effects they provide on their site. No releases need to be signed for the use of these sound effects, so long as you remain in accordance with this licensing agreement.

You are free to:

  • Remix or transform the sounds in any way.
  • Copy and transmit the sounds – but not resell them as they are originally downloaded from Soundsnap.
  • Use the sounds in any music, film, video game, website etc. whether commercial or not, without paying additional royalties or other fees beyond the initial membership cost.